Articles

Our Favourite Reveals from the 2026 Wholesome Direct

Another wholesome Direct is in the bag, and we recap the 2026 event, which can only be described as one of the best yet

Gaming in the Wild’s Indie Game Guide to June ’26

June is looking to be a quieter time for releases, but John has still managed to dig up some fun-looking titles coming this month to a console or PC near you.

and Roger Aligns Players with a Perspective Rarely Seen in the Medium

Since its release, and Roger has sparked much conversation about dementia and the other topics it touches on. Nina shares her experience with the game and what effects it had for her.

A Snapshot into the Heart of OPUS: Prism Peak – An Interview with Brian Lee

OPUS: Prism Peak captured our hearts earlier this year, and we spoke with the creative director of the game, Brian Lee, to learn more about the game's development.

TCG Monthly: A Highland Song – The Mountain Keeps Secrets, The Lighthouse Keeps Promises

This month's Tiny Game Chronicles Monthly takes us to the Scottish Highlands as Michael delves into inkle's narrative adventure, A Highland Song.

Burrowing Under the Mina the Hollower Soundtrack – An Interview with Jake Kaufman

We talk with Jake Kaufman, the composer behind Shovel Knight, about his work on the soundtrack to the upcoming game Mina the Hollower and learn about how he creates chiptune music.

Schrödinger’s Call Finally Dials in a Release Date

Visual novel Schrödinger’s Call finally receives a release date, and it's closer than you'd think!

Freshly Grounded in a New City: Why Change Was Inevitable for the Coffee Talk Series

The lead narrative writer of Coffee Talk Tokyo talks with us on the move from Seattle to Tokyo for the Coffee Talk series and what influences it brought to the game.

Mixtape Isn’t Confused About When It’s Set – Even If Players Are

Untangling the confusion around a divisive runaway hit.