Preview: Echobreaker
We take a look at this upcoming lightning-fast precision speedrunner, where you pilot an armoured rig that can manipulate time itself.
OPUS: Prism Peak is a narrative adventure where you play as a weary photographer stranded in the Dusklands, travelling with a girl who's lost her memories. Together, you'll uncover the mysteries of this land through your camera and find your way home.
Immerse yourself in a first-person urban RPG, powered by dice and intrigue. Along the way, you might even shape the fate of a city. Become a Master of Disguise, a Master Sandwich Maker or ... something else. Whatever it takes to get the gig, right?
Join Frank, an awkward young boy, as he discovers newfound feelings for his classmate, Sylvia – who only has eyes for birds. Explore, collect, and solve puzzles as Frank attempts to catch her attention with a homespun, feathery transformation in this warm and nostalgic return to childhood.
Become Ayana, the last descendant of a forgotten race. Harness mystical shadow powers and high-tech gadgets and avoid or kill to uncover the truth about your past and the key to saving a dying, morally grey universe.
Explore a forgotten land in Gecko Gods, a puzzle-adventure built for curiosity. Climb walls, solve ancient puzzles and uncover a lost civilisation in a world full of hidden paths, quiet secrets and natural wonder.
Project Songbird is a cinematic first-person narrative horror game set in the Appalachian forest. Take on the role of Dakota, a musician who must record their new album in a remote log cabin amidst writer's block. Take caution, however. These woods were never empty...
A story-driven photography game... on the back of a giant, flying catfish! Transform clouds into sea creatures and bring abundance back to an empty sky!
Fishbowl is a heartfelt coming-of-age story told over a month where you unpack puzzles to rediscover childhood memories, video call loved ones, and work from home while taking care of yourself and chores to figure out life one day at a time.
Immerse yourself in this Decopunk narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky. Muster a crew, master tactical turn-based combat, and unravel the dark secrets lurking beneath the floating metropolis.
Easy Delivery Co. is a relaxing driving game with strange secrets. Chill out, make deliveries and get to know the mysterious residents of this scenic mountain town, all while earning well below minimum wage.
You just breached Knoss OS, the planet’s most fortified corporate network, and made off with a payload of priceless data. Now you’re trapped inside, hunted by rogue security protocols and hostile malware. Your only way out? Sync with the system. Move to the beat. And escape before the grid locks you down for good.
Experience intense FPS action as you obliterate hordes of terrifying monsters! You may not be on the best team of mercenaries, but you are… a Toxic Commando!
An Aisling is an adventure game focused on exploration, story and character. Make friends or enemies as you try to uncover why kids are disappearing on the island of Rashinmore.
We take a look at this upcoming lightning-fast precision speedrunner, where you pilot an armoured rig that can manipulate time itself.
The Tiny Game Chronicles Monthly returns, this time concentrating on Daniel Mullins’ 2016 debut game, Pony Island. Marcus takes us through his thoughts on the game through the usual TGC format.
We sat down with Michael French MBE to discuss London Games Festival and New Games Plus.
The latest Triple iii showcase has just brought us a bunch of new announcements and updates, and Jake takes us through some of his favourites from the show.
Erik had the opportunity to play the preview of the upcoming story-driven witch academy RPG where music is the life of their magic.
Our fortnightly newsletter is filled with exclusive articles, a round-up of all our reviews and articles from the last two weeks, plus notable upcoming releases from the gaming world and competitions from time to time.
Sound good? Then sign up using this simple form, and welcome aboard!
"*" indicates required fields
Treat your ears to our latest episode!!

The So Many Games Podcast is a monthly show produced by the team behind the video game review website So Many Games. Hosted by Jason, we invite video game creators to talk about their craft and the games they’ve made.
Usually concentrating on the guest’s background in game development, the creative process behind their project, and their thoughts on game design and the industry.
We hope this is a place to come for developers to shine a light on their game through deep and meaningful conversation and for listeners to learn some new facts behind their favourite games.
Concept art has been used in video game development for years and years, and yet we don't really know much about the role it plays in game development.
It may seem like a question that answers itself, but I asked veteran game developer and concept artist Shaun Mooney to dive more into its role.
While Shaun was here, I took the opportunity to discuss some of his past projects, including his time at TT Games and his work on the LEGO video games, before we transitioned to his current project, Trash City Turbo, the debut game from his new indie game studio, Machinefun.
Shaun Mooney Links
Follow Shaun on BlueSky
Check out the Machinefun website
Wishlist Trash City Turbo on Steam
Chapters
[00:00] Intro
[02:51] Shaun Mooney Interview
[35:11] Music Break – Helicopter From the Mortal Kombat X Soundtrack
[35:45] Shaun Mooney Interview
[1:14:38] Final Thoughts & Outro
[1:15:59] Messages from Creator Friends
So Many Games Links
Follow us on BlueSky
Check out our website
Visit our Discord server
Join our Patreon
Take a look at our Linktree
Intro/outro music by Jerden Cooke
Music Clip Credits
The following tracks were used in this episode.
Mechanically Inclined – taken from the GIGASWORD soundtrack composed by Jack Breen
Helicopter from the Mortal Kombat X soundtrack, composed by Dynamedion
Passion for Exploring – taken from the VVVVVV soundtrack composed by Magnus Pásson
