Gaming in the Wild’s Indie Game Guide to July ’26
John's back with July's Indie Game Guide. Open the wishlist, as there are some crackers coming this month.
Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring new visuals and content.
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery.
Get ready for a dynamic, team-based twist on MONOPOLY® set in the Star Wars™ galaxy! Choose your favourite heroes or villains, use their unique powers, and battle for control of the galaxy.
The Caribou Trail is a visceral, first-person narrative experience about a band of friends sent on some of the most unlikely missions of the Great War.
Explore a fully interconnected 3D world where every new ability dramatically expands your freedom. A true non-linear Metroidvania with breathtaking movement, atmospheric sci-fi beauty, and deep environmental storytelling.
33 Immortals is a co-op action-roguelike for 33 players. Jump straight into runs, solo or with friends. Battle hordes of monsters, defeat massive bosses, and grow stronger each run. Use in-game emotes to coordinate and combine powers with your fellow rebels and face the Wrath of God together.
Deliver mail as Catto, the town's dedicated postcat, while meeting unique friends in a vibrant, cosy town filled with kitty residents.
Dark Scrolls is a fantasy-themed action platformer that fuses shmup-style chaos with roguelite progression and is packed with charm, challenge, and secrets.
Sol Cesto is a tactical and frantic roguelite where mastering your luck is key. Choose a hero, upgrade them using cursed teeth and magical items, and descend to the bottom of an ever-changing dungeon. In this dark world, every action has consequences…
Puzzle your way through nine unique investigations – and use your noggin to make intelligent deductions. Explore the evidence, scrutinize statements, and connect the dots.
Until Then: Afterimages brings two new riveting chapters following Sofia and Mark. Sofia returns home to memories she left behind. Mark meets a new lover and an old friend. On their own, they explore what it means to carry on living in the presence of absence.
In this D&D-inspired visual novel you will run a cosy seaside tavern, meet adventurers, gather rumours and mix fate-altering drinks to stop dreams from twisting into nightmares.
John's back with July's Indie Game Guide. Open the wishlist, as there are some crackers coming this month.
We speak with developers Kaitlin and Joel from Soft Rains on their alien fungi cleaning game Ambrosia Sky
We report from the recent Hades concert in London.
From Insertdisc5's early beginnings to their newest game, Truth Scrapper, this interview promises to find out more on the person behind the games and much more!
Another Steam Next Fest is upon us, and we have ten demos from the 4,000 taking part that we think you should check out during the festival.
Treat your ears to our latest episode!!

The So Many Games Podcast is a monthly show produced by the team behind the video game review website So Many Games. Hosted by Jason, we invite video game creators to talk about their craft and the games they’ve made.
Usually concentrating on the guest’s background in game development, the creative process behind their project, and their thoughts on game design and the industry.
We hope this is a place to come for developers to shine a light on their game through deep and meaningful conversation and for listeners to learn some new facts behind their favourite games.
The puzzle narrative game Phonopolis was released earlier this year and showcased a dictatorship-led world shown through gorgeous stop-motion visuals and movements that were made with real cardboard and paints.
This artistic choice created a truly unique game with a populated world full of charm and mystery. The puzzles also showed originality through clever use of the environment and fun alternative designs from the norm.
Lukáš Kunce is the producer of Phonoplois and head of marketing for Amanita Design, and he kindly spared some time to discuss the many elements that make up the game, including its art, music, its narration and much more!
Lukáš KunceLinks
Follow Amanita Design on BlueSky.
Watch Amanita Designs' making-of documentaries on YouTube
Visit the Amanita Design website
Check out Phonopolis on Steam
Chapters
[00:00] Intro
[01:34] Lukáš Kunce Interview
[29:07] Music Break & Patreon
[30:28] Lukáš Kunce Interview
[56:11] Final Thoughts & Outro
[57:58] Messages from Creator Friends
So Many Games' Links
Follow us on BlueSky
Check out our website
Visit our Discord server
Join our Patreon
Take a look at our Linktree
Intro/outro music by Jerden Cooke
Music Clip Credits
The following tracks were used in this episode, which were all taken from the Phonopolis soundtrack composed by Floex:
Railway Electro
Prison Escape
Women's House
