An AdventureX Chat with Jon Ingold
We caught up with Jon Ingold at this years AdventureX to find out about his love for the event, his shift from maths teacher to developer, writing for games and much more!
Ollie, kickflip, and grind your way through the ash and smoke of the Underworld as you take on a seemingly impossible quest. Skate fast to destroy demons and save other tortured souls on your journey from a fragile beginner to a hardened skater.
Travel a vast country's unmarked overworld in search of the next challenging fight, humorous encounter, or mysterious landscape. YOU decide what you discover next in this world of Fae, humans and angels!
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Lead a plucky crew against a star-consuming threat in this charming, character-driven, card-battling RPG. Brought to you by the creators of the award-winning Battle Chef Brigade, recruit ace pilots, upgrade their mecha battle suits, grow meaningful friendships and captain your personalised sci-fi saga.
In this story-driven adventure, you are the raven from the pages of Norse legends. Fly, explore an open world, uncover its secrets, solve puzzles, save souls, and help your family.
The magical misadventure of a novice wizard thrown (literally) into the unfamiliar world outside. Go on a sprawling hand-drawn adventure with spells to study, bosses to best, and a huge handcrafted world to traverse on the long journey home.
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters and a story told through dangerous characters, set in a deep, interconnected world ready for exploration.
Forestrike is a martial arts roguelite where every death brings you closer to winning the fight before it begins. Use your ‘Foresight’ ability to experiment without consequences before fighting for real until earning the ultimate reward – victory without ‘Foresight’.
Morsels is a fast-paced creature-collecting roguelite with a rotating roster of characters to switch between at will. Overcome a clique of killer cats as you fight your way out of the sewers in this unique, action-packed journey
Demonschool is a new-style tactics RPG where motion equals action. Defeat big weirdos in between the human and demon worlds as Faye and her misfit companions, while navigating university life on a mysterious island.
Randomice is a charming combat-free Metroidvania in which you follow your own way and meet quirky mice using randomly found items. No two escape attempts are ever the same in this hand-drawn house: you’ll need to adapt on the fly to find the way out!
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930s stories and dig out the latest scoops!
We caught up with Jon Ingold at this years AdventureX to find out about his love for the event, his shift from maths teacher to developer, writing for games and much more!
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Treat your ears to our latest episode!!

The So Many Games Podcast is a monthly show produced by the team behind the video game review website So Many Games. Hosted by Jason, we invite video game creators to talk about their craft and the games they’ve made.
Usually concentrating on the guest’s background in game development, the creative process behind their project, and their thoughts on game design and the industry.
We hope this is a place to come for developers to shine a light on their game through deep and meaningful conversation and for listeners to learn some new facts behind their favourite games.
AdventureX is a narrative adventure gaming event held annually in London, and we took ourselves along for this year's offering.
Find out how we found the event and how we found the game selection, and we report on the panels that were held throughout the weekend.
We also took the opportunity to interview some of the attendees and for part one of our coverage, you can find interviews with The Dark Queen of Mortholme developer Mosu, the Séance of Blake Manors Narrative Director Dave McCabe and the developer behind the 2022 coming-of-age point-and-click game Meridith Gran and to cap off the episode, I had a wonderful chat with Saly Beaumont about AdventureX and her role as Olivia D'arcy from The Séance of Blake Manor.
A huge thank you goes to everyone that I talked to at the event for their time and to the organisers for being so open and welcoming.
Chapters
[00:00] Intro
[02:51] AdventureX Impression
[05:02] Mosu Interview
[16:13] More AdventureX Impressions
[17:29] Dave McCabe Interview
[39:48] Meridith Gran Interview
[56:50] Sally Beaumont Interview
[1:25:18] Final Thoughts & Outro
So Many Games Links
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Music by Jerden Cooke
Music Clip Credits
The Dark Queen of Mortholme – Main Theme Composed by Mosu
The Dark Queen of Mortholme – Enraged Dark Queen Composed by Mosu
The Séance of Blake Manor – Title Screen Composed by Clement Panchout
The Séance of Blake Manor – Vincent Varley Composed by Clement Panchout
Perfect Tides – Main Theme Composed by Daniel Kobylarz
Perfect Tides – Mainland 1 Composed by Daniel Kobylarz
The Séance of Blake Manor – Evelyn's Theme Composed by Clement Panchout
Heartspell – Notes Passed Composed by Dire Kitten Games
